Daniel starts off by introducing himself and talking about the new product he developed for Fog Creek Software, HyperDev. He then talks about how he got started in web development and how he built a game for the Chrome App Store. Cecil then asks about Daniel’s venture into building a game engine and what motivates him to learn. The show wraps up with Daniel talking about his orange grove and how he handles working from home.
Links
- Daniel X on Twitter
- Daniel X’s Blog
- HyperDev
- Contrasaurus
- Dwarf Fortress
- Pixie Engine
- Flash Punk
- Flixel
- Alfred
- Richie’s Marvel Legendary dividers
Bio
Daniel X Moore is the HyperDev team lead and a member of technical staff at Fog Creek Software. He’s the creator of the popular reactive templating framework, Hamlet.coffee, and has worked in a variety of web programming roles at Sony, OkCupid, and others.
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